Responsible for the definition and creation of high quality game art content. Provides guidance and feedback for all artists within team and is heading the art production within a project.

Role

  • The key resource for art guidance within his/her team
  • Strong understanding of 3D and 2D packages and art theory
  • Defines and upholds very high standard in art quality and management
  • Communicates and evangelize game vision vertically and laterally
  • Responsible for the definition of the art vision for the game in accordance with product needs and in collaboration with technical and design leadership
  • Partakes in the studio visual identity definition
  • Delegates tasks to sub-team leads and artists
  • Maintains relationship with technical and design leadership

Key Responsibilities

  • Provides guidance, feedback and asset approval to art leads
  • Overviews all assets and ensures the consistent high quality of all project art
  • Supervises and contributes to outsource briefs as well as providing assessment and approval of outsource deliverables
  • Ensures all relevant art documentation is established and presented in an accessible manner
  • Leads workshops for artists and studio
  • Spreads knowledge and expertise throughout the studios
  • Sells the value of our game across the studio and our industry, including interviews & potential meetings with the press, partner companies and executives
  • Ensure compliance with product vision
  • Supports marketing needs
  • Ensure efficiency and pipeline compliance
  • Accurately predict production timelines and ensure deadlines are clearly communicated and achieved
  • Produce and circulate clear documentation of production guidelines and best working practices
  • Ensure team works in a source safe environment and with an organized professional approach
  • Manages, grows and optimises his team
  • Presents results weekly, regularly updating Studio Leadership as to the status of the production
  • Identifies problems in his/her area/department, solves them and escalates them to his/her manager
  • Display a positive working attitude within the workplace with the aim to motivate and inspire colleagues

Qualifications

  • Strong knowledge of preferred 3D software (including 3DS Max or Maya)
  • Strong knowledge of preferred 2D software (including Photoshop)
  • Experience with lighting, composition, color studies, painting, animation and storyboards and a good understanding of traditional art and design fundamentals
  • Up to date knowledge of latest design trends in a wide variety of areas including games, film, architecture, design and animation
  • Passion for making and playing innovative games
  • Takes responsibility for art creation on their project
  • Teamwork and excellent interpersonal skills
  • Excellent communication skills in order to communicate ideas clearly and effectively, both verbally, visually and in writing
  • Must be thorough and precise in his/her work
  • Creative and Visionary
  • Excellent time management and organizational skills
  • Self-motivated, flexible and practical
  • Willing to share knowledge
  • University degree: Bachelor’s or Master’s degree in Fine Arts, additional certifications in multimedia arts preferred
  • Work experience: 8 or more years of related experience in the gaming industry; participation in at least 3 commercially relevant title or project as an Art Director