Senior Technical Artist [Taiwan – Taipei]

Full Time

Senior

Location: Taiwan, Taipei

Key Responsibilities

    • Develop art creation tools, optimize artists’ workflow
    • Research into Unreal Engine 5, Houdini features and integrate into game development process
    • Based on art requirements, make shaders
    • Assist to optimize the game performance
    • Solve all kinds of issues in the artists’ day-to-day work

Required Skills

    • A minimum of 3 years of being a technical artist or graphics programmer, having game development experience is a plus
    • Experienced in Maya, Substance is a plus
    • Familiar with Unreal Engine shader/material, have experience in developing materials in game
    • Familiar with Python or Maya scripting
    • Interest in procedural content generation, a proactive approach to acquiring new knowledge, a willingness to share knowledge
    • Good at communication and coordination, and capable of documenting complex processes so that users can easily get started

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