Key Responsibilities

  • Devise game content, gameplay logic, system settings and character skill statistics
  • Communicate game content and direction to programmers and artists to realize the design Discuss and modify the game with programmers according to test results
  • Create bullet-point list of all details and content needed for production, and evaluate the resources needed for the production process

Required Skills

  • College graduate or above, majoring in: Information Engineering / Applied Mathematics / Mass Communication
  • Language: English: Moderate listening, speaking, reading, and writing; or Japanese: moderate reading abilities and basic listening, speaking, and writing abilities
  • Proficiency in using Word, Excel, PowerPoint, MAYA

Characters in the game, represent the players and who they are. This require meticulous design, thorough consideration of responsive actions for all scenarios that could occur, for characters reveal personalities, but are still possible for players to control, and help to reinforce the game universe. Join NeoBards, for opportunity to develop world-class projects with renowned game developers. We welcome experts with game industry experience who enjoys interacting with teams, to become one of the Bards, and work on AAA titles together!

Role

  • Design character movements, transition, and rules of control
  • Design AI behaviors in the game, for players to have interaction
  • Integrate level design and demands in other professional fields, adjust and increase additional features, then compose into specs in documents
  • Use game development tool to integrate and verify character data
  • Responsible for balance of character parameter, optimization, and error-proof

Key Responsibilities

  • Ensure corresponding features and behaviors for the movements of controllable character, non-player and enemy features fits the goal, and enjoyment of the game
  • Ensure legibility of (design) documents, allowing colleagues from different professional field to understand the fun and purpose of game design
  • In charge modifications on final error-proof and quality optimization

Required Skills

  • 2 or more years of professional experience as Game Designer
  • Prior participation in game character design, experience in complete game project production would be a plus
  • Positive and efficient communication skill
  • Understand theory or concept of programming operation, confidence in ability to handle complex logic issues, would be a great plus
  • Familiar with Office series, capable to manage documents
  • Experience with using Unity and Unreal for game production is a plus

If you have strong interest in game level design, solid understanding on space structure, aesthetic appreciation, and interaction in the game world, then you are the Level Game Designer NeoBards is looking for.

Join us, for opportunity to develop world-class projects with renowned game developers. We welcome experts with game industry experience, who enjoys interacting with teams and work on AAA titles together!

Role

  • Design levels that fit the demands of various types of game
  • Coordinate overall game flow and game rhythm, compose document
  • Integrate visual, audio, and gameplay demands, produce level prototype
  • Synchronize the understanding of level design, with colleagues from different professional fields, so that they understand purpose of level design production
  • In charge of optimization and error-proof of level content

Key Responsibilities

  • Clearly indicate content of level design, through text, images, or other mediums; provide level design spec documents
  • Ensure legibility of (design) documents, allowing colleagues from different professional fields to understand the fun and purpose of level design
  • After consolidating design comments from all professional fields, use game development tools, to produce prototypes for corresponding level
  • In charge modifications on final error-proof and quality optimization

Required Skills

  • 2 or more years of experience as Game Designer, or capable to provide personal portfolio of original works
  • Prior participation in game level design, experience in complete game project production would be a plus
  • Positive and efficient communication skill
  • Have conceptual knowledge in architecture and space
  • Familiar with Office series, capable to manage documents
  • Experience with Unity and Unreal for game production is a plus

NeoBards is looking for an experienced PVP Senior Game Designer, to take part in our projects on console, mobile, and portable platforms. Join NeoBards, for opportunity to develop world-class projects with renowned game developers. We welcome experts with game industry experience who enjoys interacting with teams, to become one of the Bards, and work on AAA titles together!

Role

  • Capable work independently and design multiplayer PVP game mode and game system, with depth
  • Communicate with colleagues from other professional teams, work jointly on production for game feature and level
  • Adjust settings for multiplayer PVP level contents, game balance, system parameters, and more

Key Responsibilities

  • Design multiplayer PVP game contents, and produce relevant design document
  • Design documents are understandable to colleagues of different professional fields, and allow them to comprehend the fun, as well as goal of game design
  • Analyze the game based on result of production, and continue to modify playability and balance of the PVP concept
  • Capable
  • Design game content, fully consider, and communicate the subject or spirit of the game IP
  • Solid understanding on the required technologies and tools required for the game; apply these knowledge as fundamentals of production, to come up with interesting PVP game system

Required Skills

  • At least 3 or more years of experience as Game Designer
  • Participated in complete game production process, from design to product launch
  • Designed at least 1 game, with PVP core feature
  • Familiar with Office series, capable to manage documents
  • Experience with using Unity and Unreal for game production is a plus