Lead AI Programmer [Netherlands – Breda]

Full time

Working permit required

Senior Post

Location: Netherlands, Breda

NeoBards Entertainment is looking for an experienced and talented Game AI Programmer to join our team in Breda. 

Key Responsibilities

    • Lead a team of AI programmers to complete tasks within deadlines.
    • Ensure the quality of any technical design and plan when it comes to the game and tool amis.
    • Ensure consistent quality and adherence to project standards throughout the entire animation process.
    • Collaborate with artists, designers, producers, and programmers to create animation concepts that align with project vision and goals.
    • Maintain effective communication with stakeholders to keep them informed of progress and address any concerns promptly.
    • Review and provide feedback on animation work produced by team members.
    • Contribute to the development of animation processes and pipelines to improve efficiency and productivity.
    • Stay current with industry trends and best practices in animation.
    • Working knowledge of Behavior Trees, EQS, StateTree, Perception, Mass Framework, Smart Objects and Navigation
    • Skills in defining data-driven models
    • Solid conceptual understanding of game code system and architecture
    • Solid knowledge on networking. Has a great understanding of working on multiplayer projects
    • Review and refactor existing code
    • Education: University and above, major in information related subjects
    • English: moderate listening, speaking, reading, writing
    • Familiar with Unreal Engine 4 and/or 5
    • Familiar with Python, C#
    • Participated in the development process of a game project from start to finish
    • Able to understand game designs and implement appropriate solutions
    • Convert product requirements into a technical design by working with stakeholders
    • Resolve performance and stability issues as required. With keen knowledge on debugging tools
    • Is able to think of modular solutions while keeping maintainability in check

Required Skills

    • Proficiency with Unreal Engine 5 and its procedural tools, with a strong portfolio demonstrating successful implementation of procedural techniques in real-time environments.
    • Expert knowledge of Unreal Engine blueprints (replication is a plus) and materials.
    • Familiarity with Maya and other content creation applications such as Substance Suite.
    • Experienced with test planning, test tools, and automated testing to evaluate your features and functions to preemptively find and fix issues.
    • Proficiency in writing tools to aid artist workflows.
    • Ability to create solid documentation for authored pipelines and workflows.
    • Strong understanding of 3D mathematics and algorithms.
    • Can work effectively with QA so we can bring the best experience to players.
    • Good understanding of Unreal’s Gameplay Ability System (GAS) is a plus.
    • Experience with machine learning is a plus.
    • Technical animation experience is a plus (rigging, animation blueprint, motion capture, etc.).
    • Extensive experience with PCG in Unreal Engine 5.

Bonus Skills

    • Experience in console game development
    • Experience with other industry level game engines
    • Knowledge of animation systems
    • Knowledge of procedural generation
    • Shipped game titles on PC or console
    • Comfortable modifying engine code and maintaining custom engine builds
    • Good understanding of Unreal’s Gameplay Ability System 
    • Good knowledge of Unreal’s latest technologies and state-of-the-art systems
    • Japanese: moderate listening, speaking, reading, writing


    • Exceptional attention to detail with strong problem-solving skills
    • Willingness to learn and work with proprietary in-house engines.
    • Create accurate task estimates and complete all work on a timely basis.
    • Passionate and confident about developing high quality games.
    • Remain focused, motivated and effective on all tasks through to completion.
    • Love digging into large engine codebases to understand and improve them.
    • Excited to work with fellow programmers, designers, and artists to help crazy ideas come true and excel in your area of expertise.
    • A big fan of real time multiplayer games and also know all the tech behind it.


    • Fluency in English; verbal and written.
    • Ability to understand and communicate complex ideas visually.
    • Able to understand game designs and implement appropriate solutions.
    • Display solid written communication, both in-code and through written documentation.


    • University and above, major in information related subjects

VISA Requirements

    • Must be eligible to work in the European Union.

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