Lead Gameplay Programmer [Netherlands – Breda]

Full time

Senior Post

Location: Netherlands, Breda

Responsibilities

  • Perform professional development meetings for your team members
  • Lead a team to complete tasks within given deadlines.
  • Help a team plan work effectively.
  • Give your team a vision that they can work towards.
  • Able to motivate and guide a team through the various challenges of game development.
  • Maintain effective communication with stakeholders to keep them informed of progress and address any concerns promptly.
  • Participate in game development projects, write game programs.
  • Resolve, evaluate and prevent issues such as performance and stability by creating and utilizing debugging or test tools.
  • Keep up with the latest Unreal Engine developments, the roadmap, as well as 3rd party tools and plug-ins.
  • Create modular solutions (e.g. APIs, Event Driven, etc.) while keeping maintainability in check.
  • Keep up to date with industry trends and be forward thinking on how we can make use of such things.
  • Perform professional content reviews, addressing improvements or refactoring existing content.
  • Communicate effectively with QA and ensure they can work efficiently, so we can bring the best experience to players.
  • Create test plans, use test tools, and set up automated testing as well as write effective tests to evaluate features and functions and to pre-emptively find and fix issues.

Qualifications

  • Expert at C/C++ game programming.
  • Expert with Unreal Engine Blueprints (replication is a plus).
  • Strong understanding of 3D mathematics and algorithms.
  • Master of Unreal Engine 4/5.
  • Good understanding of Unreal’s Gameplay Ability System (GAS).
  • Ensure the quality of the technical design when it comes to the game and tool aims.

Game Development Experience

  • At least 10 years experience in triple A game studios.
  • Shipped triple A titles on PC or console.
  • Participated in the game development process of a game from start to finish.
  • Portfolio demonstrating your awesome contribution to great published games.

Aptitude

  • Exceptional attention to detail with strong problem-solving skills.
  • Willingness to learn and work with proprietary in-house engines.
  • Create accurate task estimates and complete all work on a timely basis.
  • Passionate and confident about developing high quality games.
  • Remain focused, motivated and effective on all tasks through to completion.
  • Love digging into large engine codebases to understand and improve them.
  • Excited to work with fellow programmers, designers, and artists to help crazy ideas come true and excel in your area of expertise.
  • A big fan of real time multiplayer games and also know all the tech behind it.

Communication

  • Fluency in English; verbal and written.
  • Convert product requirements into a technical design by working with stakeholders.
  • Ability to understand and communicate complex ideas visually.
  • Able to understand game designs and implement appropriate solutions.
  • Display solid written communication, both in-code and through written documentation.

Education

  • University and above, major in information related subjects

VISA Requirements

  • Must be eligible to work in the European Union.

Fields with *are mandatory.


    0

    Share

    Related

    ALL