NeoBards Entertainment is looking for an experienced Senior animator to oversee the gameplay animations of an our ambitious project on console.

Role

  • Responsible for the creation and delivery of high quality gameplay animation on a high end platform game
  • Reflects the guiding principle and art vision of the produce in animation look and feel
  • Maintain visibility on the progress and accurately predicts and deliver to deadlines

Key Responsibilities

  • Maintain close collaboration with the design and code team, to ensure performance and playability of the animation
  • Makes sure the look and feel of the animation is in accordance with the product goals,  and character guidelines
  • Delivers accurate estimates to project management, and delivers on time, with high quality
  • Maintain unity of game assets
  • Ensure technical and organizational compliance with defined standards

Required Skills

  • At least 4 shipped titles as Animator
  • Written and verbal communication skills (English and Chinese)
  • Good knowledge of motion capture, keyframe animation and related pipelines
  • Experience with modern game engine (Unreal / Unity)
  • Experience with directing and managing mocap a plus

NeoBards is looking for an extremely talented and experienced lead 3D artist to oversee the creation of the environments of our next ambitious project on handheld platform.

Role

  • Responsible for the creation and delivery of high quality 3D environment on hand held platform
  • Translates the product art direction into creation guidelines to produce in game 3d environments
  • Maintain visibility on the progress and accurately predicts and deliver to deadlines
  • Provides guidance for sub-team and maintains coordination with the other leads of the team
  • Oversees the quality and delivery of necessary outsourced elements

Key Responsibilities

  • Mentor and grows sub-team upholding the highest leadership standards
  • Maintain close collaboration with the design and coding team to ensure compliance with design choices and technical performance
  • Delivers to the highest standards of quality on mobile
  • Delivers accurate estimates to project management and owns the delivery on time and quality
  • Proactively manages dependencies
  • Maintain homogeneity of game assets including outsourced ones
  • Ensure technical and organizational compliance with defined standards
  • Oversees lighting and shader creation
  • Owns the Art Bible and technical documentation related to environment creation

Required Skills

  • At least 5 shipped titles as 3D artist on mobile or console and 2 as an Environment Lead
  • Very experienced with hand-held and mobile platform requirements
  • Very experienced with Unreal Engine
  • Written and verbal communication skills (English, Chinese)
  • Expert knowledge in Max/Maya and photoshop
  • Experienced with engine optimization

Responsible for the definition and creation of high quality game art content. Provides guidance and feedback for all artists within team and is heading the art production within a project.

Role

  • The key resource for art guidance within his/her team
  • Strong understanding of 3D and 2D packages and art theory
  • Defines and upholds very high standard in art quality and management
  • Communicates and evangelize game vision vertically and laterally
  • Responsible for the definition of the art vision for the game in accordance with product needs and in collaboration with technical and design leadership
  • Partakes in the studio visual identity definition
  • Delegates tasks to sub-team leads and artists
  • Maintains relationship with technical and design leadership

Key Responsibilities

  • Provides guidance, feedback and asset approval to art leads
  • Overviews all assets and ensures the consistent high quality of all project art
  • Supervises and contributes to outsource briefs as well as providing assessment and approval of outsource deliverables
  • Ensures all relevant art documentation is established and presented in an accessible manner
  • Leads workshops for artists and studio
  • Spreads knowledge and expertise throughout the studios
  • Sells the value of our game across the studio and our industry, including interviews & potential meetings with the press, partner companies and executives
  • Ensure compliance with product vision
  • Supports marketing needs
  • Ensure efficiency and pipeline compliance
  • Accurately predict production timelines and ensure deadlines are clearly communicated and achieved
  • Produce and circulate clear documentation of production guidelines and best working practices
  • Ensure team works in a source safe environment and with an organized professional approach
  • Manages, grows and optimises his team
  • Presents results weekly, regularly updating Studio Leadership as to the status of the production
  • Identifies problems in his/her area/department, solves them and escalates them to his/her manager
  • Display a positive working attitude within the workplace with the aim to motivate and inspire colleagues

Qualifications

  • Strong knowledge of preferred 3D software (including 3DS Max or Maya)
  • Strong knowledge of preferred 2D software (including Photoshop)
  • Experience with lighting, composition, color studies, painting, animation and storyboards and a good understanding of traditional art and design fundamentals
  • Up to date knowledge of latest design trends in a wide variety of areas including games, film, architecture, design and animation
  • Passion for making and playing innovative games
  • Takes responsibility for art creation on their project
  • Teamwork and excellent interpersonal skills
  • Excellent communication skills in order to communicate ideas clearly and effectively, both verbally, visually and in writing
  • Must be thorough and precise in his/her work
  • Creative and Visionary
  • Excellent time management and organizational skills
  • Self-motivated, flexible and practical
  • Willing to share knowledge
  • University degree: Bachelor’s or Master’s degree in Fine Arts, additional certifications in multimedia arts preferred
  • Work experience: 8 or more years of related experience in the gaming industry; participation in at least 3 commercially relevant title or project as an Art Director

NeoBards is looking for an extremely talented and experienced artist to lead the creation of the Characters on our next ambitious project on handheld platform.

Role

  • Responsible for the creation and delivery of high quality 3D Characters on hand held platform
  • Translates the product art direction into creation guidelines to produce in game 3d Characters
  • Maintain visibility on the progress and accurately predicts and deliver to deadlines for his team
  • Provides guidance for his sub-team and maintains coordination with the other leads of the team
  • Oversees the quality and delivery of necessary outsourced elements

Key Responsibilities

  • Mentor and grows his sub-team upholding the highest leadership standards
  • Maintain close collaboration with the design and code team to ensure compliance with design choices and technical performance
  • Delivers to the highest standards of quality on mobile
  • Delivers accurate estimates to project management and owns the delivery on time and quality
  • Proactively manages dependencies
  • Maintain homogeneity of game assets including outsourced ones
  • Ensure technical and organizational compliance with defined standards
  • Oversees lighting and shader creation
  • Owns the Art Bible and technical documentation related to character creation

Required Skills

  • At least 5 shipped titles as character artist on mobile or console and 2 as a Character Lead
  • Experience with hand-held and mobile platform requirements
  • Very experienced with Unreal Engine
  • Written and verbal communication skills (English, Chinese)
  • Expert knowledge in Max/Maya and photoshop
  • Experienced with engine optimization

Role
Responsible for the production and management of outsourced high-quality game art content. Provides guidance and feedback to vendor team and interfaces with the projects leads to centralize and format art production requirements.

Key Responsibilities

Proficiency
  • The key resource and guidance provider for art outsourcing vendors
  • Strong understanding of 3D and 2D packages
  • Strives to uphold defined project standards and to go above and beyond general expectations
  • Maintains a clear and positive communication line with each project as well as vendors
  • Ensures respect of timelines, timely feedback and detailed reporting on the creation of outsourced art assets
Creativity
  • Responsible for the production and formatting of guidelines, template and best practice. Can clearly communicate with project team and inform them of successful outsourcing strategies
Guidance
  • Dispatches tasks and assets to vendors based on track record and skills to ensure on time and on quality delivery
  • Recognizes and implements opportunities to improve production efficiency and asset quality
  • Provides guidance, feedback and asset approval to outsource artists; overviews all vendor provided assets and ensures the consistent high quality of multiple projects art production
  • Supervises and owns outsource briefs
  • Creates and maintains outsourced asset list and clearly documents and informs of progress; ensures all relevant documentation is recorded and presented in an accessible form (such as Confluence and Jira)
  • Creates and update KPI of vendor performance to inform production and business management
  • Leads 2 annual workshops on successful outsourcing strategies for internal artists as well as producers
Reliability
  • Accurately predict production timelines and ensure deadlines are clearly communicated and achieved
  • Produce and circulate clear documentation of production guidelines and best working practices
  • Ensure team works in a source safe environment and with an organized professional approach
  • Willing to acquire new knowledge and skills
  • Maintains a project asset list and clearly documents progress
  • Ensures the defined file naming and folder structure convention is maintained throughout the project
  • Presents results weekly, regularly updating project Lead Artists and producer as to the status of the production
  • Identifies problems in his/her area/department, solves them and (if not possible) escalates them to his/her manager
  • Display a positive working attitude within the workplace with the aim to motivate and inspire colleagues

Required Skills

  • University degree: Bachelor’s or Master’s degree in Fine Arts, additional certifications in multimedia arts preferred
  • Work experience: 5 or more years of related experience in the gaming industry; participation in at least 4 commercially relevant title or project as a lead artist
  • Strong knowledge of preferred 3D software (including 3DS Max or Maya)
  • Strong knowledge of preferred 2D software (including Photoshop)
  • Experience with lighting, composition, color studies, painting and storyboards and a good understanding of traditional art and design fundamentals
  • Up to date knowledge project management software
  • Flawless communication in English

NeoBards Entertainment is looking for an experienced UI Lead to oversee the user interface team of an ambitious project on high end consoles.

Role

  • Responsible for the creation and delivery of high quality user experience and interface on a high end platform game
  • Reflects the guiding principle and art vision of the produce in the user interface look and flow
  • Maintain visibility on the progress and accurately predicts and deliver to deadlines
  • Provides guidance for his sub-team and maintains coordination with the other leads of the team

Key Responsibilities

  • Mentor and grows his sub-team upholding the highest standards
  • Maintain close collaboration with the design and code team to ensure flow and performance for the UI
  • Makes sure the look and feel of the UI is in accordance with the product goals and guidelines
  • Delivers accurate estimates to project management and owns the delivery on time and quality
  • Proactively manages dependencies
  • Maintain unity of game assets including outsourced ones
  • Ensure technical and organizational compliance with defined standards
  • As a subject matter expert keeps informed of trends in the industry and animates workshops in the company

Required Skills

  • At least 4 shipped titles as UI artist and 1 as UI Lead
  • Written and verbal communication skills (English Chinese)
  • Expert knowledge of flash, Photoshop and illustrator
  • Experience with scaleform a plus
  • Experience with Unreal engine or unity engine

NeoBards Entertainment is looking for an extremely talented and experienced VFX lead to oversee the creation of the effects on our next ambitious project.

Role

  • Responsible for the creation and delivery of high quality VFX
  • Translates the product art direction into creation guidelines to produce in game VFX
  • Maintain visibility on the progress and accurately predicts and deliver to deadlines for his team
  • Acts as an independent performer and potentially provides guidance for his sub-team
  • Maintains coordination with the other leads of the team

Key Responsibilities

  • Maintain close collaboration with the design and code team to ensure compliance with design choices and technical performance
  • Delivers to the highest standards of VFX quality on mobile
  • Delivers accurate estimates to project management and owns the delivery on time and quality
  • Proactively manages dependencies
  • Maintain homogeneity of the VFX with the other art resources
  • Ensure technical and organizational compliance with defined standards
  • Owns the Art bible and technical documentation related to VFX creation

Required Skills

  • At least 5 shipped titles as VFX artist on mobile or console and 2 as an VFX Lead
  • Very experience with hand-held and mobile platform requirements
  • Very experienced with Unreal Engine
  • Written and verbal communication skills (English Chinese)
  • Expert knowledge in Max/Maya/Houdini and Photoshop
  • Experienced with engine optimization
  • Experienced with Offline VFX platform and simulation engines
  • Experience with programming language a plus