地點:台灣, 台北

泥巴娛樂正在找尋遊戲製作助理(日文),協助與日本遊戲開發公司的溝通協調工作。 加入我們的團隊,將有機會接觸到業界主要開發廠商與知名專案,我們歡迎具有遊戲產業經驗並樂於投入團隊互動的好手,或是擁有流利日文能力,並對遊戲、動漫、產品開發等領域有興趣的新血,加入我們團隊,一起打造國際性的遊戲作品。

工作內容

  • 協助製作人及團隊處理專案內的相關事項,以確保專案內各排程能順利執行
  • 管理與追蹤專案文件,以確保專案成員與合作伙伴能順利溝通
  • 專案推動相關的日文翻譯與編輯
  • 會議的協調、會議準備及現場口譯

職掌範圍

  • 協助團隊與合作伙伴進行中文/日文 雙向溝通(會議及文件),並確保協議內容順利推展,專案各項目能有效進行
  • 文件時程與檔案管理,確保沒有遺漏或耽誤開發時程
  • 良好的製作團隊溝通協調,以協助製作人推動專案的執行
  • 參展或是海外展示會議的現場口譯協助

必備技能

  • 通過日文N1檢定,並熟悉日本文化及應對禮儀
  • 中日文書寫與口語溝通能力,良好的溝通技巧,邏輯及組織能力
  • 熟悉office軟體應用,並有文件管理能力
  • 對日本動畫、漫畫及遊戲(ACG)產業有充足的認識及熱愛
  • 具遊戲開發及相關產業工作經驗,熟悉遊戲製作技術等用語將優先被考慮

附加問題:

  1. 是否有於日本工作/求學的經驗?若有,請詳細說明工作/求學內容及歷程

Location: Netherlands, Breda

NeoBards Entertainment is looking for an experienced Senior animator to oversee the gameplay animations of an ambitious project on console.

Role

  • Responsible for the creation and delivery of high quality gameplay animation on a high end platform game
  • Reflects the guiding principle and art vision of the produce in animation look and feel
  • Maintain visibility on the progress and accurately predicts and deliver to deadlines

Key Responsibilities

  • Maintain close collaboration with the design and code team, to ensure performance and playability of the animation
  • Makes sure the look and feel of the animation is in accordance with the product goals, and character guidelines
  • Delivers accurate estimates to project management, and delivers on time, with high quality
  • Maintain unity of game assets
  • Ensure technical and organizational compliance with defined standards

Required Skills

  • At least 2 shipped titles as Animator
  • Written and verbal communication skills (English and Chinese)
  • Good knowledge of motion capture, keyframe animation and related pipelines
  • Experience with modern game engine (Unreal / Unity)
  • Experience with directing and managing mocap a plus
  • Please attach your portfolio when apply this position
    * Candidate with less experience would be considered as Animator

Location: Netherlands, Breda

Neobards is looking for an extremely talented and experienced senior VFX artist to oversee the creation of the effects on our next ambitious project.

Role

  • Responsible for the creation and delivery of high quality VFX
  • Translates the product art direction into creation guidelines to produce in-game VFX
  • Maintains visibility on the progress and accurately predicts and delivers to deadlines for the team
  •  Can work independently and potentially provide guidance for other team members
  • Maintains coordination with the other leads of the team

Key Responsibility:

  • Maintains close collaboration with the design and code team to ensure compliance with design choices and technical performance
  • Delivers to the highest standards of VFX quality on mobile
  • Provides accurate estimates to project management and owns the delivery on time and quality
  • Good self-management
  • Maintains homogeneity of the VFX with other art resources
  • Ensures technical and organizational compliance with defined standards
  • Owns the art bible and technical documentation related to VFX creation

Required Skills:

  • At least 2 shipped titles as VFX artist on mobile or console and 1 as a senior VFX artist
  • Very experienced in hand-held and mobile platform requirements
  • Very experienced with Unreal Engine
  • Written and verbal communication skills (English and Chinese)
  • Expert knowledge in Max/Maya/Houdini and Photoshop
  • Experienced in engine optimization
  • Experienced with Offline VFX platform and simulation engines
  • Experienced with programming languages a plus
  • Those without the required credentials but with great potential will be considered as a VFX Artist.

As a backend programmer, you’ll be responsible for building our meta (gaming) services of a free-to-play mobile title which will be globally operated by our publisher. Hundreds of thousands concurrent users is a minimum requirement.

You are:

  • Mastering multiple programming languages. Javascript/typescript (Nest.js) is our major language but there is no limit. We use other languages as well: Python, Java, Golang, Rust, C/C++, etc. Language diversity is the nature of open sources and the microservice ecosystem.
  • Familiar with microservices architecture. We are using Kubernetes although microservices is more than that.
  • Familiar with one of the three major public clouds. We are using AWS and many cloud native features.
  • Database practices, Postgresql is our primary database and other databases like Redis, Dynamodb, etc. Familiar with cross services transactions (database per service pattern, saga patterns).
  • Mastering Linux.
  • Mastering Internet technologies.
  • A good team player. Not just need to communicate with other programmers (client/server), there are also game designers, system engineers, database administrators, etc. And in multiple languages, Chinese, English at least.

You must demonstrate your:

  • Programming skills.
  • System engineering knowledge like performance tuning, services scaling.
  • Database knowledge.

Key Responsibilities

  • Participate in game development project, write game programs
  • Master of C/C++, can develop games using C/C++
  • Familiar with at least one of the following game development related diciplenes: computer graphics, network backend, AI
  • Passionate and confident about developing high quality games

Required Skills

  • Education: University and above, major in information related subjects
  • English or Japanese: moderate listening, speaking, reading, writing
  • Familiar with C/C++,Java Script,Visual C++
  • Participated in the development process of a game project from start to finish
  • Experince in console game development a plus
  • Familarity with Unreal Engine 4 a plus