Location: Netherlands, Breda

NeoBards Entertainment is looking for a talented Programmer Intern to join our team in Breda. The ideal candidate will collaborate closely with other departments and studios, ensuring high-quality work is delivered on schedule.

Key Responsibilities

  • Collaborate with the development team to implement and optimize game features, mechanics, and systems in Unreal Engine 5.
  • Good understanding of C/C++ and can develop games using C/C++
  • Assist in testing, balancing and quality assurance to ensure a polished gaming experience.
  • Document code, processes, and technical specifications to ensure clarity for team members and future reference.

Required Skills

  • Good understanding and knowledge of C++ and Unreal Engine 5 Blueprints
  • Good conceptual understanding of game code system and architecture
  • A basic understanding of technical constraints and ability to understand game designs, and implement appropriate solutions
  • Experience Unreal Engine 5
  • Familiar with at least one of the following game development related disciplines: computer graphics, networking / server technologies, AI / Deep Learning
  • Organized, detail-oriented, self-motivated, creative, and responsible
  • Passionate and confident about developing high quality games
  • Possess a good attitude and a strong work ethic

 

 

Location: Netherlands, Breda

NeoBards Entertainment is looking for a talented Producer Intern to join our team in Breda. The ideal candidate will collaborate closely with other departments and studios, ensuring high-quality work is delivered on schedule.

Key Responsibilities

  • Work closely with the producers and project owners in the team.
  • Gain knowledge of the production pipeline process.
  • Work closely with the art, design and tech departments to identify, prioritize, and evaluate tasks.
  • Attend playtests, provide feedback, and help identify practical solutions to problems.

Required Skills

  • Proven skills using Microsoft Office (Outlook, Excel, Word, PowerPoint)
  • Experience with software management tools such as JIRA, Monday.com, etc.
  • Passion for games with a wide breadth of game knowledge.
  • You are organized, detail-oriented, self-motivated, creative, and responsible
  • You have a passion for video games
  • You possess a good attitude and a strong work ethic

Additional Requirement

  • Proficiency in Dutch, Mandarin or Japanese language
  • A basic understanding of technical constraints and how to design solutions that can be effectively engineered for a specific platform (i.e., TV, web, or mobile)
  • Experience with Unity and Unreal Engine 5

 

Location: Netherlands, Breda

NeoBards is looking for a game designer familiar with third-person action games to join us in the development of a next-gen, action, competitive multiplayer co-op game in Unreal Engine 5.

Key Responsibilities

  • Passion for games with a wide breadth of game knowledge.
  • Excellent verbal and written communication skills
  • Familiar with Unreal Engine
  • Experience with visual scripting to create combat systems

Required Skills

  • Passion for games with a wide breadth of game knowledge.
  • Excellent verbal and written communication skills
  • Familiar with Unreal Engine
  • Experience with visual scripting to create combat systems

 

Location: Netherlands, Breda

Responsibilities

  • Perform professional development meetings for your team members
  • Lead a team to complete tasks within given deadlines.
  • Help a team plan work effectively.
  • Give your team a vision that they can work towards.
  • Able to motivate and guide a team through the various challenges of game development.
  • Maintain effective communication with stakeholders to keep them informed of progress and address any concerns promptly.
  • Participate in game development projects, write game programs.
  • Resolve, evaluate and prevent issues such as performance and stability by creating and utilizing debugging or test tools.
  • Keep up with the latest Unreal Engine developments, the roadmap, as well as 3rd party tools and plug-ins.
  • Create modular solutions (e.g. APIs, Event Driven, etc.) while keeping maintainability in check.
  • Keep up to date with industry trends and be forward thinking on how we can make use of such things.
  • Perform professional content reviews, addressing improvements or refactoring existing content.
  • Communicate effectively with QA and ensure they can work efficiently, so we can bring the best experience to players.
  • Create test plans, use test tools, and set up automated testing as well as write effective tests to evaluate features and functions and to pre-emptively find and fix issues.

Qualifications

  • Expert at C/C++ game programming.
  • Expert with Unreal Engine Blueprints (replication is a plus).
  • Strong understanding of 3D mathematics and algorithms.
  • Master of Unreal Engine 4/5.
  • Good understanding of Unreal’s Gameplay Ability System (GAS).
  • Ensure the quality of the technical design when it comes to the game and tool aims.

Game Development Experience

  • At least 10 years experience in triple A game studios.
  • Shipped triple A titles on PC or console.
  • Participated in the game development process of a game from start to finish.
  • Portfolio demonstrating your awesome contribution to great published games.

Aptitude

  • Exceptional attention to detail with strong problem-solving skills.
  • Willingness to learn and work with proprietary in-house engines.
  • Create accurate task estimates and complete all work on a timely basis.
  • Passionate and confident about developing high quality games.
  • Remain focused, motivated and effective on all tasks through to completion.
  • Love digging into large engine codebases to understand and improve them.
  • Excited to work with fellow programmers, designers, and artists to help crazy ideas come true and excel in your area of expertise.
  • A big fan of real time multiplayer games and also know all the tech behind it.

Communication

  • Fluency in English; verbal and written.
  • Convert product requirements into a technical design by working with stakeholders.
  • Ability to understand and communicate complex ideas visually.
  • Able to understand game designs and implement appropriate solutions.
  • Display solid written communication, both in-code and through written documentation.

Education

  • University and above, major in information related subjects

VISA Requirements

  • Must be eligible to work in the European Union.

Location: Netherlands, Breda

NeoBards Entertainment is looking for a talented Animation Intern to join our team in Breda. The ideal candidate will collaborate closely with other departments and studios, ensuring high-quality animation assets are delivered on schedule.

Key Responsibilities

    • Supports the creation and delivery of high quality gameplay animation on a AAA game 
    • Reflects the guiding principle and art vision of the product in animation look and feel 
    • Maintain visibility on the progress and deliver to deadlines
    • Ensure consistent quality and adherence to project standards throughout the entire animation process
    • Contribute to the development of animation processes and pipelines to improve efficiency and productivity
    • Stay current with industry trends and best practices in animation

Required Skills

    • Good knowledge of motion capture, keyframe animation and related pipelines 
    • Experience with Unreal Engine
    • Experience with combat animation for a playable character
    • Please attach your portfolio when you apply for this position
    • Fluency in English; verbal and written

 

Location: Netherlands, Breda

NeoBards Entertainment is looking for a talented Senior Animator to join our team in Breda. The ideal candidate will collaborate closely with other departments and studios, ensuring high-quality animation assets are delivered on schedule.

Key Responsibilities

    • Responsible for the creation and delivery of high quality gameplay animation on a AAA game 
    • Reflects the guiding principle and art vision of the product in animation look and feel 
    • Maintain visibility on the progress and accurately predicts and deliver to deadlines
    • Ensure consistent quality and adherence to project standards throughout the entire animation process
    • Collaborate with artists, designers, producers, and programmers to create animation concepts that align with project vision and goals
    • Contribute to the development of animation processes and pipelines to improve efficiency and productivity
    • Stay current with industry trends and best practices in animation

Required Skills

    • At least 2 shipped titles as Animator 
    • Good knowledge of motion capture, keyframe animation and related pipelines 
    • Experience with Unreal Engine
    • Experience with combat animation for a playable character
    • Experience with directing and managing mocap a plus
    • Please attach your portfolio when you apply for this position
    • Fluency in English; verbal and written
    • Must be eligible to work in the EU/Netherlands

* Candidate with less experience would be considered as Animator

Location: Netherlands, Breda

Neobards is seeking a dedicated, organized individual to fill the role of HR & Office Coordinator with a large focus on organising the HR & Admin Operations of the studio. The Office Coordinator will report to the COO and provide a wide range of support within the office. The right person will be expected to establish relationships with hiring managers, directors and other members of the company.

To be an ideal candidate for this position, you should be able to work independently as well as participate in team efforts while remaining calm under pressure. You will be expected to coordinate HR and office processes within the studio with a self-motivated and proactive approach.

Responsibilities

  • Provide clerical and administrative support to the Operations Department
  • Assist with day-to-day operations of the HR functions and duties
  • Compile and update employee records (hard and soft copies)
  • Coordinate HR projects (employee engagement, company polls, etc.)
  • Assist in payroll functions by tracking start/termination dates, commissions, expense reimbursements etc.
  • Post and track job listings, coordinate communication with candidates and schedule interviews
  • Conduct initial orientation to new hires
  • Assist with office opening and closing procedures

Requirements

  • At least 3 years relevant experience· 
  • Experience with Google Docs, as well as Microsoft Office programs such as Excel
  • Strong communication and organizational skills
  • High attention to detail
  • Fluent in Dutch and English
  • Good knowledge of labor laws
  • Good understanding of benefit schemes and HR best practices
  • Positive attitude and able to help develop a good company culture
  • High level of professional integrity
  • Experience with the games industry is a bonus
  • Fluency in Chinese is a bonus.

Location: Netherlands, Breda

NeoBards Entertainment is looking for a Lead Technical Artist to join our team in Breda and take our art pipelines and procedural generation to the next level. You will be able to lead other Technical Artists to help them grow and achieve their best. The knowledge you have will be able to take onboard challenging game designs, and art pipeline challenges, and be able to help make them happen drawing from your extensive experience while delivering in a timely manner. You have seen top AAA titles from start to finish with significant contributions to final game visual quality and content with leading examples leveraging tools such as Houdini, Substance Designer, among others.

Responsibilities

  • Maintain effective communication with stakeholders to keep them informed of progress and address any concerns promptly.
  • Able to motivate and guide a team through the various challenges of game development.
  • Discuss and give input on tasks during the planning phase, ensuring that it can be tackled smoothly and properly once it reaches the production phase.
  • Review and provide feedback on work and to fellow team members.
  • Ensure consistent quality and adherence to project standards throughout the entire development process.
  • Collaborate and communicate effectively across multiple disciplines to achieve team technical objectives, especially with artists to improve their workflows, improve and make plugins and tools, and assist in shader production.
  • Develop and maintain procedural workflows and tools to optimize the production pipeline, ensuring efficiency and high-quality output.
  • Think of modular solutions while keeping maintainability in check.
  • Ensure the quality of the technical design when it comes to the game and tool aims.
  • Keeps up with the latest Unreal Engine developments, the roadmap, as well as 3rd party tools and plugins.

Qualifications

  • Proficiency with Unreal Engine 5 and its procedural tools, with a strong portfolio demonstrating successful implementation of procedural techniques in real-time environments.
  • Expert knowledge of Unreal Engine blueprints (including replication) and materials.
  • Proficiency with Houdini and Houdini Engine.
  • Proficiency with Maya and other content creation applications such as Substance Suite.
  • Experienced with test planning, test tools, and automated testing to evaluate your features and functions to preemptively find and fix issues.
  • Proficiency with Python & Vex (other languages are a plus).
  • Proficiency in writing tools to aid artist workflows.
  • Ability to create solid documentation for authored pipelines and workflows.
  • Strong understanding of 3D mathematics and algorithms.
  • Can work effectively with QA so we can bring the best experience to players.
  • Good understanding of Unreal’s Gameplay Ability System (GAS) is a plus.
  • Experience with machine learning is a plus.
  • Experience in VFX creation utilizing Unreal Engine’s Niagara system is a plus.
  • Technical animation experience is a plus (rigging, animation blueprint, motion capture, etc.).
  • Have demonstrated leadership examples including any relevant study or certifications.

Game Development Experience

  • At least 10 years experience in triple A game studios.
  • Shipped triple A titles on PC or console.
  • Participated in the game development process of a game from start to finish.
  • Portfolio demonstrating your awesome contribution to great published games.

Attitude

  • Exceptional attention to detail with strong problem-solving skills.
  • Willingness to learn and work with proprietary in-house engines.
  • Create accurate task estimates and complete all work in a timely basis.
  • Passionate and confident about developing high quality games.
  • Remain focused, motivated and effective on all tasks through to completion.
  • Love digging into large engine codebases to understand and improve them.
  • Excited to work with fellow programmers, designers, and artists to help crazy ideas come true and excel in your area of expertise.
  • A big fan of real time multiplayer games and also know all the tech behind it.

Communication

  • Fluency in English; verbal and written.
  • Convert product requirements into a technical design by working with stakeholders.
  • Ability to understand and communicate complex ideas visually.
  • Able to understand game designs and implement appropriate solutions.
  • Display solid written communication, both in-code and through written documentation.

Education

  • University and above, major in information related subjects

VISA Requirements

  • Must be eligible to work in the European Union.

Location: Netherlands, Breda

NeoBards Entertainment is looking for an experienced and talented Senior Technical Artist to join our team in Breda. You have a wealth of expertise with procedural tools such as Houdini and Substance Designer, as well as a deep understanding of Unreal Engine 5 and its procedural tools. You will have worked on AAA titles on both console and PC clearly demonstrating how you improve art pipelines, make and extend plugins, and are proficient at finding final visual and gameplay quality through shader development and animation programming.

Responsibilities

  • Review and provide feedback on work and to fellow team members.
  • Ensure consistent quality and adherence to project standards throughout the entire development process.
  • Resolve performance and stability issues as required with a keen knowledge on debugging tools.
  • Develop and maintain procedural workflows and tools to optimize the production pipeline, ensuring efficiency and high-quality output.
  • Keeps up with the latest Unreal Engine developments, the roadmap, as well as 3rd party tools and plugins.
  • Think of modular solutions while keeping maintainability in check.

Qualifications

  • Proficiency with Unreal Engine 5 and its procedural tools, with a strong portfolio demonstrating successful implementation of procedural techniques in real-time environments.
  • Expert knowledge of Unreal Engine blueprints (including replication) and materials.
  • Proficiency with Houdini and Houdini Engine.
  • Proficiency with Maya and other content creation applications such as Substance Suite.
  • Experienced with test planning, test tools, and automated testing to evaluate your features and functions to preemptively find and fix issues.
  • Proficiency with Python & Vex (other languages are a plus).
  • Proficiency in writing tools to aid artist workflows.
  • Ability to create solid documentation for authored pipelines and workflows.
  • Strong understanding of 3D mathematics and algorithms.
  • Can work effectively with QA so we can bring the best experience to players.
  • Good understanding of Unreal’s Gameplay Ability System (GAS) is a plus.
  • Experience with machine learning is a plus.
  • Experience in VFX creation utilizing Unreal Engine’s Niagara system is a plus.
  • Technical animation experience is a plus (rigging, animation blueprint, motion capture, etc.).

Game Development Experience

  • At least 5 years experience in triple A game studios.
  • Shipped triple A titles on PC or console.
  • Participated in the game development process of a game from start to finish.
  • Portfolio demonstrating your awesome contribution to great published games.

Aptitude

  • Exceptional attention to detail with strong problem-solving skills.
  • Willingness to learn and work with proprietary in-house engines.
  • Create accurate task estimates and complete all work on a timely basis.
  • Passionate and confident about developing high quality games.
  • Remain focused, motivated and effective on all tasks through to completion.
  • Love digging into large engine codebases to understand and improve them.
  • Excited to work with fellow programmers, designers, and artists to help crazy ideas come true and excel in your area of expertise.
  • A big fan of real time multiplayer games and also know all the tech behind it.

Communication

  • Fluency in English; verbal and written.
  • Convert product requirements into a technical design by working with stakeholders.
  • Ability to understand and communicate complex ideas visually.
  • Able to understand game designs and implement appropriate solutions.
  • Display solid written communication, both in-code and through written documentation.

Education

  • University and above, major in information related subjects

VISA Requirements

  • Must be eligible to work in the European Union.

Location: Taipei

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